![]() ![]() Custom dimensions with vanilla nether or end biomes crashed the game.Added is biome tagged in procedure block.Added biome tag type to tag mod element.Added music disc length and jukebox comparator redstone power output parameters.Added Minecraft data pack generator for 1.19.x.Added Minecraft add-on generator for 1.19.x.Added support for mod elements: sounds, custom code, paintings, creative tabs, functions, loot tables, villager trades, global variables, potion items, game rules, key bindings, potion effects, enchantments, commands, particles, structures, overlays, recipes, advancements, item extensions, tags, tools, plants, fluids, armor, dimensions, music discs, ranged items, biomes, GUIs, blocks, items, living entities, global triggers, procedures.Added base support for Minecraft Forge 1.19.2.Custom dimension portal blocks could not be translucent.Switch dimension procedure block did not teleport to the correct location in some cases.Using more than one wait procedure block in a workspace crashed the game.Custom leaves transparency was not working in combination with the graphics quality setting.Overlays rendered multiple times, making transparent overlays not transparent.Block transparency did not work for certain block bases.Custom sounds could not contain - character in the name.Added option to not only include but also exclude compatibility of items and enchantments in custom enchantments.Improved texture selectors of particle, potion effect, and painting mod elements.Certain procedures did not work in combination with the item right-clicked on the block procedure trigger. ![]() Execute command as entity did not work for certain commands for players without cheats enabled.There were still some cases where the wait procedure block did not work.Updated Minecraft Forge version to 43.1.47.Image editor canvas was blurry when the main window UI background was set.Certain block bases and block item textures did not implement transparency type correctly.Nesting too many wait blocks one into another caused build errors.Generator selector window could be too big on some smaller screens.Blockly blocks placed over shadow blocks did not generate properly.) did not generate properly in custom biomes Most of the vanilla features (trees, tall grass.MCreator did not start properly on some Linux systems.Transparency did not work with custom item block icons.Some other minor fixes and improvements. ![]() Using break and continue Blockly blocks outside the loops caused build errors.Melee attack AI task had too big of an attack range in some cases.Biomes did not register to the overworld dimension properly in some cases.The wait procedure block sometimes crashed the game.Added entity procedure blocks: set entity frozen for a number of ticks, get number of ticks entity was frozen, make entity stop riding an entity. ![]()
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